Lots of wonderful insight into the blog post and the element that caught my interest the most was the end paragraph. As many readers will remember, I'm a massive fan of Soken's work and Yoshida's response to this question was simply excellent.
Playstation Blog asked...
On FFXIV’s music and the evolution of Soken-san’s (FFXIV’s sound director) growth and the evolution of his work:
Yoshi's response: “In terms of how Soken-san approaches the composition of his music, he’s been taking one stance and hasn’t changed that concept. He’s instead been trying to raise the quality with each song he creates. His work thus far in FFXIV culminates in [Stormblood final boss] Shinryu’s theme. That single stance he’s been pursuing this whole time is that in a video game, the gameplay experience is of utmost importance — it’s the highest priority that we place. So going into the player experience is the graphical element, the battle content, the music that accompanies it… no single element is the main focus. We want these to be tools where they all come together to bring excitement to the players.
“Of course, Soken-san is continually pursuing that concept. There is one moment in Shadowbringers — it’s not battle content, but the theme that plays at this particular timing is so memorable that I’ve replayed that scene over and over just to experience it again and again. It’s such a wonderful moment in Shadowbringers where that song plays, it just grabs the heart. Soken has put a lot of effort into his creation of sound, so we hope you get to experience that scene and enjoy it as well.”
Brilliantly said... I cannot wait. By the way, I'm also quite sold with the Hrothgar in the new level 80 Paladin gear...
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