The Resonance of Eorzea

Wednesday, June 30, 2010

FFXIV Release Date Confirmed for September 30th, 2010!




  • Official FFXIV website updated today by Square Enix
  • The above image shows the Collectors Edition which will give Early Access starting on September 22nd
  • Pricing: Standard Edition ($50) and Collector's Edition ($75)
  • Release Date: Standard Edition: September 30th, 2010 | Collector's Edition: September 22nd, 2010 
  • Subscription Pricing: Monthly fee: $12.99 | Additional character slots: $3.00/month each (Players may have a maximum of  7 slots).   
  • Every account will be given one retainer (which is essentially a mule that can be used to stay online and sell the bazaar for you while you're offline.   
  • Additional retainers can be purchased for $1.00/month each



Bonus materials... Excitement overload!!!


Asuran Armbands FFXIII Promo Code

Googles for Pre-Order (confirmed for Standard but also for Collectors Edition???)
Onion Helm Collectors Edition Exclusive!


Bonus Items included in Collectors Edition:

  • Special In-Game Item: Onion Helm (reduced penalty upon death)
  • Priority Log-in a week before official start of service.
  • A specially designed package featuring the art of Yoshitaka Amano and Akihiko Yoshida.
  • FFXIV original tumbler
  • FFXIV DVD “Eorzea: The Making of a Realm”
  • Hard-cover art case to protect your game and DVD.
  • A specially designed FFXIV security token.
  • Tumbler for Europe version?




FFXIV Official website updated with new poster!




Always everyone, please remember that all the official videos and images from SE were used here strictly for fan purposes; and all the product, system names and/or company logos remain the registered trademarks of Square Enix.  Copyright (C) 2010 SQUARE ENIX CO. LTD. All Rights Reserved

Saturday, June 26, 2010

FFXIV: The Metamorphosis from Alpha to Beta!

Square Enix have put up an awesome Alpha and Beta Comparison video on their official YouTube channel




The graphics look absolutely stunning and exhibit a huge improvement over the alpha client. It also shows the excellent upgrade to the battle system (as reported during E3 earlier this month)

Finally, I have to thank one of my Japanese friends for emailing me the link to Famitsu's latest online article.  It contains... (can you believe it?)... Apkallu from FFXI!   I remember hunting those things on the boat to Nashmau for a certain drop lol.  And here they are in FFXIV, including the Gobbue (we already saw that from the new trailer), bomb and Fungar... (heh, back in 2004 I remember them being the first mob to kill me on FFXI due to my 'noobism'; all cuz I had  no idea how to cue poison... hurray for antidotes ehh?).


Remember the Akpallu?
The salamander




The third image is kinda cute innit?  Dangerously cute dark furries holding rocks to lob towards all and sundery lol.... apparently they're called Spirrigans.  And of course, the last is of the very upgraded Fungar (supposedly found around Gridania).  Well, that's all for now folks!  Be well everyone and thanks again for the email Jijisachi! xD

Always everyone, please remember that all the official videos and images from SE were used here strictly for fan purposes; and all the product, system names and/or company logos remain the registered trademarks of Square Enix.  Copyright (C) 2010 SQUARE ENIX CO. LTD. All Rights Reserved

Sunday, June 20, 2010

FFXIV video of Elezen Lancer and much more!




Sweeeeeeeeet!

I've been eagerly searching online for videos of Male Elezen Lancers and fortunately Steparu recorded some gameplay footage while at E3 2010.   Yes yes yes yes yes...Lancer ftw!

Here is also a quick character creation video, also by Steparu



That's not all folks... FFXIVCore also got a translation that Dengeki did with Tanaka (awesome read btw) and one thing that really stood out to me was this (mainly because I have had an adventuring-NPC-fellow on FFXI since 2006):

Crafting, Bazaars, and Community Systems
Are there any new systems planned for beta?
Tanaka: Weapons and items will lose durability. You will not lose a weapon because of it, but its battle potential will drop to the point where it will probably be useless. Since repairs will be necessary, we have increased the number of gathering and crafting classes. The next big planned addition would be retainers, hirable NPCs. For example, in FFXI you could not run your bazaar if you logged out. In FFXIV if you hand your items over to your retainer and set them up in the marketplace, you will be able to sell your goods even if you log off. Other than that, we have plans for linkshells but are unsure of when they will be ready for implementation.


And there's more... Could FFXIV be coming to the PS3 in 3D???  This was my expression after reading that... 























Always everyone, please remember that all the official videos and images from SE were used here strictly for fan purposes; and all the product, system names and/or company logos remain the registered trademarks of Square Enix.  Copyright (C) 2010 SQUARE ENIX CO. LTD. All Rights Reserved

Tuesday, June 15, 2010

New FFXIV Trailer at E3 2010!



The official website for FFXIV has just been updated with the latest trailer that was shown moments ago at E3 2010!   Chocobos... Gobbue... Chariot/Carriages... OMG, was that a glimpse of a waterfall in Gridania?  O.o

That's not all folks... SE has also released a Benchmark download for all regions (North America, Europe and Japan!).  The benchmark download lets you see just how well FFXIV will run on your rig.  It's an official download with actual charcters, maps and backgrounds so that we can all assign a score to our PCs and rate their perfomance.  Wicked innit?

Always everyone, please remember that all the official videos and images from SE were used here strictly for fan purposes; and all the product, system names and/or company logos remain the registered trademarks of Square Enix.  Copyright (C) 2010 SQUARE ENIX CO. LTD. All Rights Reserved

FFXIV at E3 2010... Live Report with Tanaka!




New Battle system finally unveiled... smoother, quicker and definitely looking more fun.  Awesome innit...? xD

Eorzeapedia also has a screenshot from the upcoming FFXIV trailer to be shown today by Square Enix... yessssss, Moogles have been confirmed!   Is that fella in the middle a Gria race? Or a Hyur kid with horn accesories?  I'm seriously loving the Lancer armour btw... (you all DO notice that all six of them are Lancers, yes?).  Spooky face masks too lol.


Always everyone, please remember that all the official videos and images from SE were used here strictly for fan purposes; and all the product, system names and/or company logos remain the registered trademarks of Square Enix.  Copyright (C) 2010 SQUARE ENIX CO. LTD. All Rights Reserved

Monday, June 14, 2010

E3 Begins Today... Could T.E.R.A be FFXIV's Competition?


Yes indeed wonderful ladies and gentlemen... the heavily anticipated E3 2010 Expo begins today and I'll be updating the blog as swiftly as possible with all kinds of information as they become available.  Also be sure to follow the various FFXIV related fan-sites on Twitter as the Admins bring us the latest exciting news.

That said, I was wondering what readers felt about "TERA - The Exiled Realm of Arborea", which is an MMORPG currently in development by Bluehole Studio (same guys that brought us Kingdom under Fire on the xbox 360).   A few friends and I have traded some emails about this sometime late last year when TERA's beta was in full swing and here are two of the latest trailers... makes us all wonder if this (and not Aion) will be FFXIV main competitor...




****Blog Entry edited in April 2011 to add JCRL's explanatory video***




****Blog Entry edited in Feb 2012 once more in order to add Unitlosttube's hilarious and witty explanatory video***



And of course, I'm still keeping a very keen out for our stunning Blade and Soul... (original video added in June 2010 had to be removed because it got buggy, so I replaced it in November 2010)...



Finally, here are some awesome images and information about The Twelve (the Eorzean gods) that was created by Draconix, Mooga and Ralsu on the FFXIVCore Wiki Team.  Wicked calendar and flowchart innit? 

Superb information and I was fascinated with the lore behind all the Twelve.  Amazing how SE have also been saying they might affect our choice of jobs or something of the sort (maybe crafting?).  One lasting thing I got from reading this is that could there possibly be an opposing faction of gods or better still, a single goddess/god that was "exiled" from the rest of them?

I 'm arriving at this notion because I've read enough books (and written a few short stories) to   always leave a possibility of an unexpected element that could always either upset or maintain the "balance".   That the Twelve are alone in their absolute power over all the universe seems unlikely... yeah, I'm trying to seek out some more lore here.

Plus, the manifestation of how Nymeia, Althyk were created seems... vague.  That chart places them at the (head?) of the pantheon but there are also a couple other gods that also manifested out of no where... or did they have a "parent" we don't know about?  Did they "deflect" from another set of gods/goddesses we don't know about?

I know I'm reading too much into this but that's just me... until later, be well everyone!

Thursday, June 10, 2010

FFXIV Mission Impossible!

What the...Who goes there!??

Yes indeed, two individuals (do we count the camera-person?) have just infiltrated the revered vaults of Sqaure Enix to bring us the new Character Creation screen for FFXIV! The video was posted on SE's offical You Tube channel and I only just realized it today after I got an email alert earlier today... (I had subscribed onto the channel ages ago and readers know that there is even a direct link at the bottom of the blog).



Awesome great new background (remember that piccys of the old screen on the Alpha client had a field as the background) and the video also shows that players will seemingly be able to select five "Charcateristics" on the face of their toon.

With E3 just 4 days away from commencing, this was a keen way for SE to begin generating the already high levels of excitement for new FFXI information. BTW, their official E3 website and virtual booth is up and has a list of the games they'll be showcasing.

Finally, I leave you with a mysterious screenshot of the alleged new FFXIV trailer that SE will show us... check it out though, the citizens looks mighty cozy with those hulking beastmen innit??? Whether this image is a truely part of what is to be shown at E3, we'll find out in 5 more days. Be well.



Always everyone, please remember that all the official videos and images from SE were used here strictly for fan purposes; and all the product, system names and/or company logos remain the registered trademarks of Square Enix.  Copyright (C) 2010 SQUARE ENIX CO. LTD. All Rights Reserved

Eorzean Alphabet...?

Now this really is impressive...   Eorzeapedia have already done a polished job of putting together the alphebet for the "Eorzean" language that we all saw on the detailed World Map released by SE on may 19th.  Done collectively by Tristis (the font), and AaronDMorgan (the Cipher Imaging) the list was awesomely created.

Also nice is the fact that their site has a tool on the forum-posting composition set-up that allows members to change their fonts into Eorzean.  Neat... and well done, fellaz.


Always everyone, please remember that all the official videos and images from SE were used here strictly for fan purposes; and all the product, system names and/or company logos remain the registered trademarks of Square Enix.  Copyright (C) 2010 SQUARE ENIX CO. LTD. All Rights Reserved

Sunday, May 30, 2010

Latest Dengeki Interview with Planner Kenichi Iwao!

Hello folks, Aya and Steve of the FFXIVCore translation team have just finished posting up the latest interview that dengeki conducted with Kenichi Iwao (much appreciated!).   Interesting chat about a few things that we hope to see in Eorzea (and how they came about)... and one line that particularly had  me grinning was the quip about the cities; didn't we call it since late year that Limsa was extremely similar to Venice in architectural style and design?

Dengeki: Can you tell us the different special characteristics of the city-states?
Kenichi Iwao: Limsa Lominsa is the marine capital like Venice. Ul’dah is a hub city like an oasis, like Palmyra. Gridania is a city surrounded by forests and is like a Mayan city."

Anywayz, for your Memorial Day weekend enjoyment, I also thought I would upload some of the wonderful FFXIV fan images from Neko-Sentai.  All of the images were done by superb artists (wish I could sieve through and get their names right); however they were all uploaded by the admin Gulkeeva, so I've just made it simpler to just credit Gulkeeva xD


Have fun looking through them, be sure to visit their site and be kind enough to leave an encouraging remark for the artists.  Be well everyone!

























Wednesday, May 26, 2010

Latest Famitsu Interview!

Yes indeed, apparently Famitsu just had an interview with team Final Fantasy XIV earlier this this week (as reported by Andriasang's gaming blog).   Now the unfortunate thing is that we'll have to wait a while to see if all these are true or not (only a published print in Famitsu can confirm for sure)... None the less, the below info does seem to hold some measure of validity to them... regardless, we'll know for sure soon enough.

That said, here's a swift summary of the bullet points that were listed at Game Jouhou:

* The Beta version will see some system changes that will make it so that you can more easily string together your attacks.
* The alpha test had bad tempo with insufficient explanations. They've made some revisions to the beta, resulting in a completely different system.
* It will be easier to save up Gil.
* You remember that amazing comparison shot showing how much better the beta looks compared to the alpha? It seems that the beta uses a different technique for its shadows. The alpha version used something called "Project Shadows" while the beta version uses "Depth Buffer Shadows."
* The city of Limsa Lominsa will have two levels.
* There will be a robust log filter in place. This is something that wasn't finished in time for the alpha.
* They're readying something large scale for your home, which functions like FFXI's Mog House.
* They'll soon be adding alpha testers as part of the new "alpha 2" phase. They've already selected the participants via drawing!
* As you play the game, you'll be able to freely change the god that you select during character making.
* Vehicles for FFXIV include Chocobo, horse driven carriage, boat, and air ship.
* You'll be able to select different colors for your equipment.




Interesting info all round and I'm particularly looking forward to how the residential system will work.  Readers will remember that sometime late last year, I had jotted in this blog about how Aion were making swift strides in implementing a housing system that looked phenomenal (I think I threw in a video of it as well.


Also of great interest is the fact that the residential system could easily lead into a wonderful Guild/Linkshell "headquaters" system for players... not unlike the type that Lineage II implemented back in 2005-ish.   


This was another topic that raged the internet after the announcement of FFXIV (and a hot topic that FFXI fans pleaded for since way back in 2004)... and everything from "guild-owned" airships to "guild-owned" towns (an idea taken from the dothack G.U games) were tossed around.   Now imagine that: a massive castle (or town, if your clan could afford it) that you and your guild could call home... we shall all wait and see.  Be well!

Thursday, May 20, 2010

FFXIV Official website updated! (May 19th, 2010)

 Yes indeed folks, Square Enix have just updated their official website... and this comes just a day after Steve Manly of FFXIVCore was generous enough to translate the latest images from Famitsu.


Lots of wonderful info was given and what is even more exciting is the fact that the fact-sheet for the city-states of Gridania and Ul'Dah were updated (finally!).  No news, info or images of Ishgard just yet; however its VERY interesting (and fortunate) to note that Gridania's militant forces are "pole-arm weilding sentries".  Me likes this new info vewy vewy vewy much because me is going to be a psychotic Lancer. 


Anywayz, here are some of the images and info (taken directly from the official FFXIV website, so please remember that although they are posted here strictly for fan purposes, they remain the sole property of Sqaure Enix International.  As always, thanks for the support and please visit the official site to learn more details) xD


The Mapping of Eorzea

The vast realm of Eorzea, comprising the continent of Aldenard and its outlying islands, has seen the rise of a civilization with peoples as diverse as its environs. Throughout its history, the landscape has played home to a number of city-states—the tenuous relations among them fluctuating between friendly and hostile.

The pantheon of the Twelve is followed devoutly by most, and doctrine holds that the past wars of the realm were the wars of the heavens, with the gods and goddesses laying their favor with nations to champion them. In this way, war spread throughout the realm, discouraging unity and peace.

As a result, years passed without the lay of the land and its borders ever being mapped in their entirety. It was not until some 70 years ago, when an intrepid soul set out to wander the land, at great peril to himself, that the first map of Eorzea was completed.

Since then, the original rendering has been amended and improved by others, and the form it takes today is used by adventurers across the realm as an indispensable guide on their travels.


***(Quick pause here: several readers will undoubtedly remember one of my blog entries in August or September last year regarding the sixth city-state.  

At the time, I had speculated that it might be a floating city (and on a couple sites, some friends and I speculated further that it might be a country of the Gria race living in harmony with the dragons shown at last years E3 trailer.  

And now look on the North-West side of the map and notice the flying dragon... yes indeed, let it not be said, we weren't amoung the first to call it xD)***

In One Are Twelve

A map is as precise
As the malms walked in her making,
Yet I fear these feet
Have but far too few between them

May she serve faithfully
Any who would employ her for good,
And shun all who would fill
Her borders with blood

Twelve see the steps taken
By those who heed her humble guidance
Ensure her legacy endures


—Roddard Ironheart, Year 1506 of the 6th Astral Era

(And here are the added info and coat-of-arms on the City-States)

Gridania



Each tree, each shrub, each leaf, each blade of grass—we treat them as our own sons and daughters. And for that we are loved by this wood.
—master conjurer and prophet, O-Guna-Por


In the eastern reaches of the Aldenard landmass, home to vast, dense woodlands and coursing rivers, lies the forest nation of Gridania. The cityscape is a mosaic of labyrinthine waterways and great wooden structures, so gracefully constructed they seem a part of the surrounding environment.

The Gridanian emphasis on natural harmony has led to its preeminence among Eorzea's city-states in trades such as forestry, agriculture, carpentry, and leatherworking. Gridania is also home to the Wood Wailers, a militant band of polearm-wielding sentries charged with the protection of their homeland.

The favored goddess of the citizenry is Nophica, the Matron, but great faith is also placed in the wisdom of the Seedseers—young oracles who guide the nation based on the will of the forest's elementals.


Ul'dah

"Everyone here is after something—fame, notoriety, power, money. Me? I'll have the whole bloody lot."
—self-made Lalafell and former Syndicate Member, Cicidoa Sosodoa


The bustling commercial hub of Ul'dah sits amid the desolate desert landscape of southern Aldenard. The city is organized strategically around the dome-shaped citadel at its center. Its towering fortifications and protective outer walls are visible for malms in all directions, and serve as a stark deterrent to would-be besiegers.

Visitors from every corner of Eorzea come to Ul'dah to partake of the city's famed recreation, most notably the fighting arenas and gambling halls. Ul'dahn culture is known for its affluence, and the wealth of the nation comes in large part from its abundant mineral resources and prestigious clothcrafting industry.

Historically, it is the sultan who claims sovereignty over Ul'dah, but true power is wielded by the Syndicate, an elite group of six of the most influential and richest members of society. Nald'thal is the patron deity of the city, and two great halls, devoted to his two aspects, can be found in the eastern and western sections of the city.


Limsa Lominsa






(And here are also some images that were included with the info on some of Limsa's Guilds)



The choice of a guild can prove the defining moment in an adventurer's budding career, and Limsa Lominsa offers a wide variety of unique options, many of which include businesses and organizations that constitute the backbone of the coastal city's government and economy.


Coral Tower

Official headquarters for Limsa Lominsa's Knights of the Barracuda, the Coral Tower provides everything necessary for an officer to hone his skills while preparing for his next assignment, from a spacious firing range, to a fully-equipped barracks where weapons can be cleaned and repaired.

In an attempt to assist the Thalassocratic Navy's recruitment of skilled marksmen, and prevent those with promise from being beguiled into joining a pirate crew, the city-state has loosened enlistment regulations and opened the facilities' doors to almost anyone, using the name Musketeers' Guild to entice willing youths.

The man who wields a musket is only half the man who wields a blade? Hah! So says the man with a bullet in his belly.
—Knights of the Barracuda, Commodore Reyner Hansred



The Astalicia


Tethered to a solitary pier, far from the watchful eyes of the Knights of the Barracuda, rests a towering galleon registered with Mealvaan's Gate as a trade vessel hailing from foreign waters. The fact that is, in actuality, a battle-scarred warship captained by the undisputed lord of the region's underworld, One-Eyed Hyllfyr, is one the city-state's worst kept secrets.

Serving as the gathering place for brigands, cutthroats, assassins, petty thieves, and the purveyors of sundry other breeds of villainy, the ship's captain has branded her the "Marauders' Guild," and it is here that the city-state's many pirate crews find new recruits to join ranks... as well as a few wide-eyed adventurers from whom to suck the marrow.

***(Much more info and awesome pictures on Limsa's Giuilds are explained on the official website... yes indeed, we're all loving the Musketeers now, ehhhh?)***

Always everyone, please remember that all the official videos and images from SE were used here strictly for fan purposes; and all the product, system names and/or company logos remain the registered trademarks of Square Enix.  Copyright (C) 2010 SQUARE ENIX CO. LTD. All Rights Reserved

Thursday, May 13, 2010

MMORPG Etiquette – Reinventing Yourself



Found this on JPButton a loooog time ago (thank you Elmer and the whole JP Button crew) and as per a couple requests, I decided to put this up today. I always thought it was quite hillarious and yet still so true as we wait to take up our 'alternate" lives in Eorzea. It also reminded me of certain difficult yet "educational" days when I just started playing FFXI.

However, on the above list of six points in the image, I kinda like the third one best-- and it weirdly makes me think of all the awesomely-wicked NPCs I looked up to in the game (and most unsuccesfully tried to emulate during my life of a Paladin).  here are most of the awesome NPCs I came across in Vanadiel... (I'm eagerly awaiting which awesome NPCs we shall all take a huge liking to in Eorzea):

Lion... first came across her during the rank 3 missions waaay back when I started FFXI in April-ish of 2004 and I fell in love with her ever since. She's freaking beautiful, incredibly sekzie (god, I love that mane of fiery red hair), and keenly smart. When you all of the Zilart and CoP missions you get to really understand what a gem she truely is.

Princess Cladie... epitome of a true princess. She's lovely, carries herself like a true noble and deeply (very deeply) follows her heart to do what's right. If you are from Sandy, you get to eventually understand just how hard she works to sustain peace.

Prince Trion... the one NPC that I will follow into the fiercest battle without a moment's hesitation. Though he seems to be very tempremental, impatient and massively arrogant; he is simply bad @$$ when it comes to fighting skills. As his story progresses, you will find that he is the real representation of what a D'Oraguille should be. You actually get to see him mature into the most honorable, most fearless, and most selfless person in the kingdom. Also has a very eloquent way with words, which is why the Royal Knights adore him to no ends. Now, only if he and Curilla can get their love-story going...

Alberiche and Exoroche... any Paladin that went thru the PLD AF hell will come to understand the intense loyalty between this father and son combo... and there's a tale in the Shadowreign era that even extends to the grandfather.   Yes indeed, fathers can be coldly hard on their sons for a just reason...

Aldo... ambitious courage sums it all. Watched his family and beautiful homeland get destroyed; and within 20 years hussled his way to sheer success through every means available to him. Dood... can you even begin to imagine what he had to go through to become the leader of the Tenshodo (Jeuno-branch)? Huge respect there.

And speaking of Pirates:

Gilgamesh... the highly resourceful leader of the Norg Tenshodo; if he can't get it for ya, he'll at least tell ya where to find it. His gear is awesome and if my character could age, I woulda liked him to look just like Gilgamesh.

Mamaulabion... that crazy lisp is literally a nightmare to read (my eyes hurt for months afterwards)...but dam he's hillarious.

The Zilart boys, especially Eald'narche:
How can one freaking midget just wake up one morning and think he can be Master of the Universe? After he massacred me in ZM17 (4 times before we got the win) I got to see why. Heck, if I could wield that much power, I'd do the same... honestly.

Maat... yes indeed, I will mention and list Maat. OMG, I hated this old fool like a plague during my genkai runs. For all those times he almost made me smash my screen, I gotta hand it to him... he taught me patience.

Kurou Morou... watching him and his counterpart next door bicker at each other is a great laugh. Being Sandorian, he was one of the very first tarutaru npcs I ever met. It was my first time in Jeuno as a lvl 20 WAR; and talking with him in Lower jeuno and the little Taru npc in Upper jeuno (the one practicing to join the Ducal Guards) made me generate a huge liking for their race. Meeting Shatotto and Hakkaru Rinkuru in Windy finally convinced me that my mules definitely had to be Taru.

Two of Swords... the Cardian in Lower Jeuno who just wanted his dedicated loyalty to be appreciated, nothing more.

Zeid... for his sheer loyalty to his best friend to the very end (name omitted to prevent major spoiler); and for his true adventurous spirit which makes him a living legend (till this day) in Bastok.

Lord Excenmille... Crimson gear, and a proud pose that seems to say: "Better have something smart to say or I will decimate your very existence". As you go thru more sandy quests both in the present and the Shadowreign era, you find out he's one of Sandy's greatest heroes and a respected noble who is truely loyal to the kingdom, King Destin and Prince Trion.

Thursday, May 6, 2010

Play Station Move and FFXIV...

Heya folks... ever since Sony announced it's PlayStation "Move" accesory (or periphery?) for the PS3, I've been wondering how it might apply to the world of Eorzea.  If at all Square Enix decides to implement it into FFXIV, where and how will it be applicable?  Will it be a fun feature to have?  Will it even be compatible with the Crystal Tool to add a whole new dimension of fun to Eorzea?


The idea will indeed be quite a novel idea... your Maurader or Lancer character dealing out damage with a speed that directly mirrors your own motions.  Or you actually making hammering motions as your character is smithing up a new weapon of pwnage.

However, these simply motions will obviously conflict with the speed dynamics of the game engine (amoungst other factors)... but what if the developers were able to create an "isolate area" on the game where the Move can actually be used in a fun and effective way that will not affect the pace or style of FFXIV?

Say, for instance, in an Arena or Coliseum ?  Or in a mini-game that revolves around an Archery range smack in the outskirts of lushy-lushy Gridania?


Food for thought ehh?  Be well everyone.

Thursday, April 29, 2010

Famitsu Exclusive with Tanaka and Komoto!

Yes indeed ladies and gentlemen, courtesy of the great admin team at Zam (thanks Elmer) Famitsu have just released an exclusive interview with the legendary brains behind FFXIV (remember that they were both also actively involved with FFXI xD).

There are several parts of the interview which give detailed insight into how the developers are gradually bringing Eorzea to life and it's a highly interesting read.  One area of the interview that caught my attention was this:


- How are things going development-wise? Tanaka: The graphics are pretty much finished.  Next, planners and programmers need to make some final adjustments, but it's tough to say exactly what percentage is complete. (laughs)  Even with the graphics complete, there are things that need tweaking.  For example, the lighting throughout Limsa Lominsa is going to completely change.

- Is the general framework of the world complete?
Tanaka: The basics are pretty much done.  Like I mentioned, it's mostly cosmetic changes that are left. (laughs)  System-related things like the user interface, or additional quest material are still being worked on.  If we consider how FFXIV has been in development for 5 years, we're probably in the final 10% of its development cycle, which accounts for 50% of the game.

Komoto: With the start of the alpha test, we start to look at character growth, expanding the world, quests and more.  Looking at the alpha as it is now, there's less than 10% of the game available.
Tanaka: As for the progression of development, a conservative estimate would be 65%. (laughs)

- Right now, the alpha has focused only on the PC.  How is development for the PS3 coming along?
Tanaka: We're working hard on the PS3 as well.  We plan to have both versions begin service simultaneously.

- Then is it okay for those eager PS3 players to get excited?
Tanaka & Komoto: Yes!  We hope you look forward to playing.


...And yes indeed, we all look forward to playing the Beta.  Definitely have a read of the full article and sound off your opionions on the Zam forums! (As always, all credit for the interview goes to Famitsu, Allakhazam and all information included remains the sole property of Square Enix).  Be well!

Please remember that all the official videos and images from SE were used here strictly for fan purposes; and all the product, system names and/or company logos remain the registered trademarks of Square Enix.  Copyright (C) 2010 SQUARE ENIX CO. LTD. All Rights Reserved


Wednesday, March 31, 2010

Latest FFXIV Video from Square Enix's new YouTube Channel!

No words are necessary to display this awesomeness... none at all.  Please enjoy and remember that the video remains the sole property of Square Enix.



Always everyone, please remember that all the official videos and images from SE were used here strictly for fan purposes; and all the product, system names and/or company logos remain the registered trademarks of Square Enix.  Copyright (C) 2010 SQUARE ENIX CO. LTD. All Rights Reserved

FFXIV Japanese site updated!

Whoa!  FFXIVCore has again shown excellent forwardness in translating the latest update to the japanese section of the official FFXIV site.  Aya and SteveManly of the Translation team for FFXIVCore did a wonderful job in breaking down the new information regarding the ten races.  Enough talk, please feel free to read and see some of the latest images below.

Please note that all images and information herein remain the sole property of Square Enix and are posed here from FFXIVCore strictly for fan purposes (all credit to their dedicated community)  Enjoy and please remember to visit the official FFXIV website for more details.

Introduction of the 10 races living in Eorzea (as translated by Aya and SteveManly of FFXIVCore)

Hyuran

Midlander


  • Majority of Hyuran, which is has large population.
  • They live in different towns and villages,and their vocations vary.
  • Because of the custom of reading books from the early age, they tend to have relatively bigger percentage of intelligence.

Highlander


  • They used to live in highlands in northern margin. Highlanders are muscular and big for Hyuran. It became very rare to see them except mercenary males in other cities, after their state city Ala Mhigo fell.


Miqo’te 

Seekers of the Sun


  • They are a tribe of Miqo’te who calls themselves “The apostle of the Sun.”
  • Most of them believe in the Sun God Arzema, and are active basically during daytime.
  • They have impressive eyes which is vertically big with pale iris.

Keeper of the Moon


  • They are a tribe of Miqo’te who calls themselves “The guard of the Moon.”
  • Most of them believe in the Moon Goddess Menefina, and are basically nocturnal.
  • Majority of them has vivid makeup for battle on their faces.










Lalafell

Plainsfolk


  • They are a tribe of Lalafell who used to live in thatched roofed houses which are connected in basement like nests ofants.
  • Their hair color is olive or flaxen. They have big ears so that they can hear footsteps of moles.

Dunesfolk


  • They are a tribe of Lalafell who used to move around deserts in movable housings with large livestock. 
  • Their pupils are covered with thin film and that makes their eyes look like glass.
  • They put treasure beads which show fate of constellation on their foreheads.







Elezen

Forester


  • They are a tribe of Elezen who has lived in a thick forest for hundreds of years.
  • They have amazing farsightedness like a hawk, and are very good archer.
  • Nowadays, quite a few of them adapted city lives or went back to nomadic life in plains.

Shader


  • They are a tribe of Elezen who has lived in dim limestone caves for hundreds of years.
  • Their hearing which is as acute as that of bats can even hear the rustle of enemy. Therefore, many are good at martial arts.
  • Nowadays, some keep on living in caves and are almost like bandits. They despise Forester as betrayers.




Roegadyn

Seewolf (German pronouciation)


  • The tribe of Roegadyn once feared as pirates that attacked from the northern sea and earned themselves the title, "Wolves of the sea."
  • It is still common for them to be employed as sailors and navy.

Tribe of the scarlet flame, Lohengarde

  • This Roegadyn tribe lives near a volcano opening and are known as the "Guardians of the flame."
  • Not only strong in body, their training to resist fire has also given them great magic strength.


And here are more images on the two clans of the Elezen (the Forresters and the Shaders)


Always everyone, please remember that all the official videos and images from SE were used here strictly for fan purposes; and all the product, system names and/or company logos remain the registered trademarks of Square Enix.  Copyright (C) 2010 SQUARE ENIX CO. LTD. All Rights Reserved